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Indoor Tournament Rules

Equipment

  • No cleats of any kind allowed in indoor leagues. Players must wear sneakers or indoor soccer shoes. Games are on turf and/or the basketball court. We recommend indoor turf shoes without any cleats or spikes.
  • All games will be played with a futsal ball (not the same as a soccer ball).
  • Shin guards are required for all players.

General Rules

  • Teams may call one one-minute timeout per half (when in possession of ball or the ball is out of play).
  • There is no overtime, injury time or stoppage time. Half-time and game-time are at the discretion of the referee.
  • Games consist of 2 20-minute halves and a 1-minute halftime.
  • Teams are comprised of four field players and one goalkeeper.
  • The goalkeeper must wear a different color jersey than the outfield players.
  • There is no offsides in futsal.

Goals and Points

  • Players can shoot and score from anywhere on the field.
  • The winning team receives 6 points.
  • Teams can receive 1 point for each goal scored, up to a max of 3 additional points.
  • Teams can also receive 1 point for a shutout.
  • A team can therefore receive up to 10 points total per win.
  • Ties result in 3 points for each team.

Ties and Advancing

  • In age groups with 1 bracket, the top 2 teams will advance to the final.
  • In age groups with 2 brackets, the top team from each bracket will advance to the final.
  • If two or more teams are tied after group play, then the following tie breaker rules will apply:
    1. Head to head competition (if more than 2 teams are tied skip to #2)
    2. Most Wins
    3. Goal Differential (max of 5 per game)
    4. Goals Against
    5. Goals Scored
    6. Most Shutouts

Substitutions

  • All substitutions are on the fly.
  • A substitute may not enter the match until the player leaving the match is at the touchline in the substitution zone.
  • Any substitute who enters the field of play before the player being replaced has completely left the field of play may be shown a yellow card.
  • All substitutions must take place at the halfway line.

Restarts

  • Kickoffs: are indirect. The away teams starts with the kickoff. The ball must touch an OFFENSIVE player before a goal can be scored.
  • Throw-ins: there are no throw-ins, only kick-ins when a ball goes out.
  • Kick-ins: are indirect. The ball must touch an OFFENSIVE player before a goal can be scored. The ball must be placed on or no more than 10 inches behind the line and the kick must be taken within 5 seconds. The kicker’s non-kicking foot must be out of bounds or on the line. (A kick-in that goes directly in the opposing goal is a goal clearance for the opposing team. A kick-in that goes directly in the defensive goal is a corner kick of the opposing team.)
  • Goal Clearances: are taken when the ball wholly crosses the goal line after being touched last by the attacking team. The goalkeeper must use his hands to roll, bounce or throw the ball from anywhere inside the penalty area to outside the penalty area.
  • Corner Kicks: There are no corner kicks – only “friendly corners.” Friendly corners means if the ball goes past the opposing team's endline, it becomes a goal kick for that team. Intentional clearances by the defening team result in an indirect free kick from where the ball went out of bounds by the opposing team.
  • Free Kicks: are all indirect. The ball must be stopped completely before the kick may be taken. The ball must touch an OFFENSIVE player before a goal can be scored.
  • Penalty Kicks: are taken from the penalty spot and must be shot at goal by a clearly identified kicker. Defenders must be around the penalty arch up until the ball is kicked.
  • Distance: For all of the above, except goal clearances, opponents may not be closer to the ball than 4 yards.
  • Ceiling: If the ball hits the ceiling or other object, the team that did not touch the ball last restarts play with a kick-in from the nearest point on the touchline.

 Fouls and Misconduct

  • Indirect Free Kicks: All fouls result in indirect free kicks.
  • Yellow Card / Caution: The offending player is shown a yellow card. If a player earns two yellow cards in a match, he is shown a red card.
  • Red Card / Ejection: The offending team plays down for two minutes unless scored upon before the two-minute penalty expires. The offending player serves a minimum one-match suspension.
  • Penalty Spot: 20 feet from the center of the goal.
  • Advantage: Advantage will be applied in futsal.

The Goalkeeper 

  • Must wear a different color shirt. He or she may wear long pants and/or other padding as deemed safe by the match referee.
  • May kick the ball directly over the halfway line.
  • May score directly with his or her feet during the run of play.
  • May not punt or drop-kick the ball. (Ball must settle to the ground or be touched first, no “air” under the ball when kicked.)
  • May not possess the ball for more than 5 seconds in his or her own half.
  • May throw the ball directly across the halfway line. A ball thrown directly into the opposing goal results in a goal clearance for the opposing team.
  • May not pick up the ball when intentionally passed (other than a header) from a player on his/her own team.

Extra Time (Overtime – only applicable for finals)

  • If both teams are tied at the end of the regulation final, there will be one 5-minute period of “Golden-goal” format extra-time.  This means that the first team to score will win.
  • If teams are still tied at the end of the 5-minute period, then the game will be decided by penalty kicks.
  • Penalty kicks will consist of 3 kickers from each team (then 1 for 1 until a winner is determined).